My first game! Inspired by Idle Breakout, I wanted to create my own take on the brick breaker idle genre with unique sports-themed mechanics. 


GAMEPLAY Build a squad of 6 different sports balls, each with their own special ability: 

-  Ping-Pong - Lightning fast ricochets

 - Football AOE damage zone 

- Baseball - Sniper precision shots 

- Basketball - Parabolic bounces 

- Hockey - Chaotic unpredictable movement - 

- Billiard - Infects bricks with 2x damage for your whole team 

FEATURES

 ✓ Click to deal damage manually 

✓ Upgrade each ball's damage and speed individually 

✓ Face off against giant boss bricks 

✓ Endless waves - how far can you get?

 ✓ Simple, minimalist design focused on gameplay 


This is my first released game! I built it in GameMaker over a few months while learning game development. The mechanics work, the core loop is fun, but I kept the scope small to actually finish and release it. I learned SO much making this - collision detection, game balance, UI design, and most importantly: how to actually finish a project! 


 Known limitations: - Basic graphics (geometric shapes) - Simple physics system - No fancy animations or particles But hey, it's playable, it's fun, and it's DONE! 

 FEEDBACK WELCOME This is a learning project, so any feedback on gameplay, balance, or bugs would be hugely appreciated. Thanks for playing! 


Made with: GameMaker Studio

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windows.zip 13 MB

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